DEER STALKING |
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(adapted from "Troop Program Resources") |
Procedure: One player is selected as the "deer" and goes "grazing" in
the woods. The rest try to get within 6 yards (or any suitable distance) without
being seen. If the deer notices a tracker, he calls his name and points in his
direction. That player must move back 50 feet. If the deer hears a tracker near him,
he may "stampede," but not more than 30 feet (the tracker must remain in place).
The first player to get within the agreed distance trades places with the deer. |
Variation: The deer is in a circle about 50 feet in diameter.
The players try to enter the circle unnoticed. If the deer sees a player and calls his name,
that player is out of the game. The patrol with the most players in the circle within
a certain time wins. |
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Last revised 6/23/04 |
John D. McCarthy |